React Native App Development Cost: Where You Save and Where You Don't
What building iOS and Android from one codebase does to your budget, where native code is still needed, and what maintenance looks like, with examples from my own projects.
What is React Native, and why does it affect cost?
Before we get to React Native app development cost, a short explanation of what it is. React Native is an open-source framework built by Meta. You write the app's interface and business logic once in JavaScript or TypeScript, and the same code runs on iOS and Android with real native components. So the user doesn't see a web page on screen, they see the phone's own buttons and lists.
That's where the cost effect comes from. The classic route is two separate apps: Swift for iOS and Kotlin for Android. That means two codebases, often two developers, the same business logic written twice and the same bug fixed twice. With React Native, most of that work happens once. I built the Wingardium agriculture app and the Tüfekli Arıcılık mobile app with React Native, and in both projects iOS and Android came out of the same codebase.
Where does it save money?
- Interface and screens: most screens run on both platforms with the same code. Small platform differences are handled with a few lines in the same file.
- Business logic: cart totals, form validation, user sessions and API calls are written in one place. When a rule changes, it changes in one place.
- Bug fixes: a bug in the shared code is fixed once and solved on both platforms.
- Sharing with the web: if the admin panel or website is written in React or Next.js, parts such as data models, validation rules and the API layer can be shared. I use Node.js and Express on the backend, so I can work in one language from end to end.
- Team structure: one team, or one developer, can run both platforms together. That also cuts down on meetings and coordination.
Saving money doesn't mean zero cost. Testing still happens separately on each platform, store publishing is prepared twice, and some screens need fine-tuning because iOS and Android users expect different design patterns. Even so, the total work is noticeably less than writing two separate apps.
When do you still need native code?
React Native doesn't solve everything with one codebase. In some cases you need to write a platform-specific native module or adapt an existing one. I discuss these separately at the quote stage, because they move the cost more than anything else:
- Bluetooth and external hardware: pairing with a device and reading data, sending output to a printer, working with a special reader.
- Long-running background work: continuous location tracking, background uploads, audio playback.
- Platform-specific features: iOS widgets, Apple Watch or Android Wear apps, and deep system integration such as Siri shortcuts.
- Heavy graphics and image processing: real-time camera filters, augmented reality, games with heavy animation.
- An SDK without a ready module: some payment, identity or enterprise SDKs only come in a native version, and those need a bridge.
Needs like these are usually a small part of the app. The large remainder is written in shared code, so the total budget still stays below two separate native apps. If nearly the whole app consists of this kind of work, though, going fully native can make more sense.
Expo: the toolkit that shortens setup and release
Expo is a set of tools and services built on top of React Native. The React Native team itself recommends starting new projects with a framework such as Expo. On cost, it makes a difference in these places:
- Maintained, ready-made modules for common features such as the camera, notifications, location and the file system.
- Cloud builds (EAS Build): you don't depend on a dedicated Mac setup at every step to build the iOS version.
- Over-the-air updates: you can ship small fixes on the JavaScript side to users without waiting for a store release. Updates that change native code, and changes that fall under store rules, still have to go through the store.
- Adding your own native code: you can write custom native modules with Expo, so if you need a hardware integration later, you don't have to rewrite the project from scratch.
Performance: myths and facts
| Common claim | What happens in practice |
|---|---|
| React Native apps are slow. | In typical business apps with lists, forms, maps and payments, users don't notice a difference. Slowness usually comes from unnecessary re-renders, large images or a badly designed data flow, and those problems happen in native apps too. |
| It's a website dressed up as an app. | No. The components on screen are the native components of iOS and Android. People confuse it with hybrid solutions that run inside a browser. |
| Big apps aren't built with React Native. | Meta's own apps and many well-known apps use React Native screens. With the new architecture (Fabric, JSI) and the Hermes engine, communication between the JavaScript and native sides is more direct than it used to be. |
| Native is always faster. | Native has the edge in heavy graphics, games and intensive image processing. In most business apps, even when the difference can be measured, it doesn't show up in the user experience. |
Native, React Native and Flutter compared
Flutter, built by Google and using the Dart language, is the other strong cross-platform option. The table isn't here to declare a winner, but to show where each one stands out:
| Criterion | Native (Swift and Kotlin) | React Native | Flutter |
|---|---|---|---|
| Codebase | One per platform | One for iOS and Android | One for iOS and Android |
| Language | Swift, Kotlin | JavaScript, TypeScript | Dart |
| Interface | The platform's own components | The platform's native components | Components drawn by its own rendering engine |
| Code sharing with the web | Next to none | High with React and Next.js | Flutter web exists, but overlap with the web ecosystem is limited |
| Hardware and system access | Most direct | Through modules, with native code if needed | Through plugins, with native code if needed |
| Finding developers | Two separate skill sets needed | A large pool of JavaScript developers | A growing but smaller pool |
| Best suited for | Heavy graphics, games, deep system integration | Business apps that run web and mobile together | Heavily customised visual interfaces |
I prefer React Native because I also work with React and Next.js on the web, and in my projects the website, admin panel and mobile app often move forward together. One language and shared parts cut the budget directly in that setup. If you have a team that works well with Flutter, that's a solid choice too.
What to expect on the maintenance side
For a mobile app, I suggest planning a yearly maintenance budget of about 15–20% of the build cost. In React Native projects, a large part of that budget goes to three jobs: keeping up with new Apple and Google operating system versions, upgrading React Native and its libraries, and meeting new store requirements.
In projects that put off version upgrades for a few years, work piles up and you end up needing one big update in one go. Moving in regular, small steps is both cheaper and less risky. When you consider that two separate native apps need this work done twice, the maintenance advantage of a single codebase adds up year after year.
Maintenance also raises the question of team continuity. The pool of developers who know JavaScript and React is large, so if someone else has to take over the project later, finding the right person is easier. For small and mid-size businesses in Adana that work with a single developer, that's a safeguard worth taking seriously.
If you're planning a React Native app, in Adana, elsewhere in Türkiye or from abroad, we can work out together in a free discovery call which parts can use shared code and which need a native module. Prices are starting ranges and become final based on the scope.
Questions you might have
How much does a React Native app cost to build?
For 2026, an MVP covering both iOS and Android starts at 150.000 – 350.000 TL, and a mid-size app with accounts, payments and an admin panel starts at 350.000 – 900.000 TL, excluding VAT (KDV).
How much cheaper is React Native than two native apps?
Giving an exact percentage wouldn't be honest, because it depends on how much of the app can be written in shared code. In typical business apps most of the code is shared, so the saving shows up in both development and maintenance.
Can a React Native app be published on the App Store and Google Play?
Yes. Apps built with React Native are compiled like any other native app and go through the normal review process in both stores.
How long does it take to build an app with React Native?
An MVP with a clear scope usually reaches a testable state within weeks. Hardware integrations that need native modules, payments and real-time features add time. Store review time should also go into the schedule.
Does it make sense to move my existing native app to React Native?
It's worth considering if the app is updated often and running two platforms separately is getting expensive. Instead of rewriting everything, you can also add new screens in React Native and migrate step by step.
Is React Native or Flutter better?
Both are mature options. If the website and admin panel will also be written in React, React Native gives you shared code and one language. If you need a heavily customised visual interface and have a team that knows Dart, Flutter can come out ahead.